A MU can have its Passenger Doorways defined here, as Passenger Doorway Defs.
Passenger seat Def is not currently used, but was intended for automatically generating passengers as the train loads or empties.
For a Passenger vehicle, this is where "Passenger Doorways" are defined.
For a Freight vehicle, this is where "Cargo" is defined. Container Cargo Def Position & Element | This is the point (adjusted via the Preview window) where the container will be loaded |
Bulk Cargo Def Trigger Box | This is the size of the trigger box used for refuelling from Loading Points. The bigger the box, the easier it is to line up with the Loading Points. Width: Specified in meters Height: Specified in meters Depth: Specified in meters Element: Not Used. The cargo position has to be positioned (if different from the models origin of 0,0 in the Preview window |  Capacity | Maximum Capacity in gallons for liquids, lbs for solids |  Bulk Freight Type | Select what the freight type is, here |  Animation ID | If there is an animation for when the engine is loading this freight, specify the name of that animation (as set when modelling the geometry) here |  Blueprint Set ID | Enter name of provider and product |  Blueprint ID | Specify the location to the Cargo Blueprint |
Passenger Doorway DefThis is for Multiple Units doorways. There must be one entry per door on the DMU vehicle.
 Door Side | Choose which side the doors for this reference are located |  Offset X / Z | Position of each door |  Rate Per Second | This is the number of passengers that can use the door per second
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